Author Topic: Werewolves.  (Read 3383 times)

Offline Andy R

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Werewolves.
« on: April 04, 2011, 19:25:46 »
You all know about the alternate heads used to create BUNNIES. I’m wondering if anyone ever has or would know how to created Wolf Heads in the same vein…
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Offline Wolf Knight

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Re: Werewolves.
« Reply #1 on: April 04, 2011, 20:22:32 »
Well, a good idea is to use the regular wolf heads from the playmobil wolfs... they may need extreme customisation but there are people who did it with other animal heads!

Offline Andy R

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Re: Werewolves.
« Reply #2 on: April 06, 2011, 05:28:13 »
Well, a good idea is to use the regular wolf heads from the playmobil wolfs... they may need extreme customisation but there are people who did it with other animal heads!
¿ Any names come to mind?
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Offline Wolf Knight

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Re: Werewolves.
« Reply #3 on: April 06, 2011, 05:30:11 »
¿ Any names come to mind?

Sorry, no. But I know there are!

Offline gaspodfreud

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Re: Werewolves.
« Reply #4 on: April 26, 2011, 22:38:28 »
i don't remember who do that but i'm sure the foot have been used to do someting like that ; i also think it's a great idea but the rabit head is really far from wolf and if it's certainelly better than a normal head , you will have to work on !!

Offline doug

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Re: Werewolves.
« Reply #5 on: May 03, 2011, 17:06:27 »
Andy, 

I started building a wolfman lately.

I thought the bunny's feet worked well.

This is probably sacrilege, but I used fingernail clippers on just-the-very tips of bunny hands to give my werewolf claws, without interfering with Klicky-ness.

My starting point for the head was a wolf helmet.
Piece # 30 02 6580

Pros: Roughly the right size and shape to fit a PM head. Wolf features with NO SCRATCH SCULPTING!

Cons:  No lower jaw.  Designed as a hat, not hair. 


One could hard-cast the head and then make a sculpy push-mold over a hairless Klicky head, sculpting  in details.

I may end up doing that.  First,though,  I thought a "transforming" wolfman with swappable hair, one of which would be a wolf face, would be great.

To that end I latex molded the helmet, and and then cast it in a soft material (cured liquid electrical tape) and am trying to fit that onto the scalped klicky.

Results are iffy.  Lots of trimming and gluing. The snout needs pointed down (which IMO looks OK) but takes more tucking and repositioning.   

I'll upload pix to the gallery when I have something to show.

At any rate, The wolf helmet seems a good jumping-off point.

doug


Offline tonguello

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Re: Werewolves.
« Reply #6 on: May 03, 2011, 17:19:19 »
 :picsplz: :picsplz: :picsplz: :picsplz:
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Offline Giorginetto

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Re: Werewolves.
« Reply #7 on: May 04, 2011, 13:06:27 »
 :no: :no: :no: :no: :no: :no:

Leave these poor playmo wolves alone, they dont want to be turned into some werewolf monsters I say



 :lol:
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Offline dragonlovestoys

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Re: Werewolves.
« Reply #8 on: June 14, 2011, 21:54:30 »
This sounds like a great project! I look forward to seeing pictures!
I am not too old to play with toys!