Awsome customs once again.
You know if I were in charge of Playmobil I would be setting up the medieval collections a little more like the unit selection on my favorite game, Medieval 2 Total War.
Just think about it for a sec... Halleluia!

For those who have no clue what I am talking about...
The Medieval 2 unit selection has certain units listed in rows.
(Infantry, Archers, Cavalry)
But they go further by "customising" each group...
And even after that, each person.
So instead of... Heavy Cav, light Cav;
You get Mailed Knights, Scouts, And Generals body Guard.
The Mailed Knights are heavy,
But not as well dressed/armored as the Bodyguard who are also heavy.
The scouts are light, but there are other Light Cav units, all different and special.
The infantry and archers are the same.
Infantry = Axmen, Swordsmen, Spearmen, Dismounted Knights...
And each of those catagories delves in even further by:
Axmen- 2h Axmen, Viking Raiders, and others.
Swordmen are split by heavy and light...
Though again there are variations of each. (Dismounted Knights are a type of heavy swordmen.)
There are tons of units to choose from,
But it may be hard to copy with Playmobil... (From a marketing perspective.)
Even so, a set could be "Generals Bodyguard".
(Like Wolf Knight's, who sparked this rant.

)
And other sets could go along those lines.
What I would suggest is to have the 2 factions that Playmobil has... (Newest factions: Lions/Eagles)
And just to create a few sets like addons:
3 Lion Axmen, 3 Lion Knights, 3 Lion... etc, etc. Same for Eagles.
To make there less sets, give each faction a preferance like:
Lions like axes. There are Axmen, but not as many sword men.
Then you could have an Axman addon.
Or do it like this...
The way I will describe to you in anoter thread. Tomarrow.

Sorry for taking up alot of space...
