Author Topic: a new construction system for playmobil...  (Read 25013 times)

Offline socrates

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Re: a new construction system for playmobil...
« Reply #10 on: May 23, 2010, 22:44:24 »
As for the endless posibilities, i'll attach two pictures i saw in this forum and kept them for future reference! Terribly sorry from the people who post them in the first place but i cannot remember where i saw them...

I would define "endless possibilities" more like this:  :P
http://www.klickywelt.de/viewtopic.php?t=20508
http://www.klickywelt.de/viewtopic.php?t=34910
http://www.klickywelt.de/viewtopic.php?t=40067
http://www.klickywelt.de/viewtopic.php?t=29167
http://www.klickywelt.de/viewtopic.php?t=26326
http://www.klickywelt.de/viewtopic.php?t=36128
http://www.klickywelt.de/viewtopic.php?t=39642

And please be aware that the castle of schokoman includes several customized parts, while the others mostly stuck on already existing sysX-parts...

And again, I do not want to argue against steck. But I want to have a system to combine my castles with airport buildings if I like to.  :cloud9:

best,
socrates
 
"Just living is not enough," said the butterfly, "one must have sunshine, freedom, and a little flower."
— Hans Christian Andersen

Offline Wolf Knight

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Re: a new construction system for playmobil...
« Reply #11 on: May 23, 2010, 23:11:31 »
Sorry socrates, the links require a login in and i am not a member in klickywelt....

---follow up----

ok managed to see some brief pictures of schokoman's work!!! Triliant work!! Very skilled craftsman!!!
« Last Edit: May 23, 2010, 23:18:40 by Wolf Knight »

Offline socrates

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Re: a new construction system for playmobil...
« Reply #12 on: May 24, 2010, 12:19:38 »
Sorry socrates, the links require a login in and i am not a member in klickywelt....

ahh, forgot about this. You should become a member, though. ;)
Here some of the pictures so that you get the idea.
point is, once again, both systems are quite sophisticated and enable a lot already. But some parts are missing, like e.g. the floor pieces in steck (I agree with wolf knight on this)...

So, enjoy the show and to everybody: Tell us, what else are you missing in the current steck/sysX-universe...

best,
socrates
« Last Edit: May 24, 2010, 12:34:05 by socrates »
"Just living is not enough," said the butterfly, "one must have sunshine, freedom, and a little flower."
— Hans Christian Andersen

Offline Wolf Knight

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Re: a new construction system for playmobil...
« Reply #13 on: May 24, 2010, 12:24:07 »
wow wow wow wow wow!!! I have no words for these!!! just...wow wow wow wow wow wow :wow: :wow: :wow: :wow: :wow: :wow: :wow: :wow: :wow: :wow:

Offline socrates

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Re: a new construction system for playmobil...
« Reply #14 on: May 24, 2010, 12:30:32 »
hey, I have some more. ;)  :lol:

(the two marvellous oriental buildings are made by vauban@klickywelt as well!)

glad you like it. now think what all would be possible with a complete and unversal system supported by playmo!
 8-)

best,
socrates
"Just living is not enough," said the butterfly, "one must have sunshine, freedom, and a little flower."
— Hans Christian Andersen

Offline Wolf Knight

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Re: a new construction system for playmobil...
« Reply #15 on: May 24, 2010, 13:35:00 »
love the oriental buildings...but this harbor....its as if it came out of a viking movie!!!! Lovely real lovely!!! the amout of work put in those is maginicent!! so is the result!!!

Offline flatcat

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Re: a new construction system for playmobil...
« Reply #16 on: May 24, 2010, 13:49:35 »
 :o :o :o :o :o :o :o :o :o :o :o

Those buildings are just amazing!!!

Thanks for sharing them Socrates :)
 

Offline playmo1989

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Re: a new construction system for playmobil...
« Reply #17 on: May 24, 2010, 15:42:54 »
i'am speachless  :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o very beautifull work !!!!!!!!!!!!!
The spirits rule !!!!

Offline Jimbo

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Re: a new construction system for playmobil...
« Reply #18 on: May 24, 2010, 16:31:17 »
 Awesome buildings! :clap: :clap: :clap:

Offline cachalote

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Re: a new construction system for playmobil...
« Reply #19 on: May 24, 2010, 22:23:54 »
(to get back to the subject)
hello socrates.  :wave:
i read your post without being logged-in and decided to think a little bit about the subject without seeing your drawings.  ^-^
15 minutes later i came up with a system-x module that would solve everything (it doesn't of course but it will with some work).  ::)
i then logged in (this way i was certain not to be influenced by your solution) and discovered that we essentially thought of the same.  8}
this could mean that the direction is right (or the opposite, that we both equally stupid).  ;)
i guess we both have a rather good knowledge of geometry (i am an architect) and that we saw the same problems.
one thing i see different from you is the connector problem.
the way i see it there is no way that we can "dig" deeper to host a "double" negative hole (a "square" one followed by a "round" one) and still be able to use the old x-connectors or x-parts (in the drawing G/D means ground level.  :'(
this "new" longer x, just like the one you came up with, is the only way to "camouflage" the holes we will not need.
your 3 principles are, of course, correct.
do you think it will be easy to try and "lift" a 3rd dimension (Z) with the same principles.  ???
one last thing - i decided to add a fifth central hole in the "square" system to allow for "strange" (rocks) or "isolated" parts (masts, cranes) to be fit.  :hmm:
this is different from what you designed but maybe if i check the scale of the system it will proove as a wrong option.
  :-[
« Last Edit: May 24, 2010, 23:11:00 by cachalote »
    honni soit qui mal y pense