Author Topic: Buildings in my castle project  (Read 30077 times)

Offline Wolf Knight

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Re: Buildings in my castle project
« Reply #70 on: July 26, 2010, 13:09:17 »
Waiting to see your other grand designs Sir wolf ! I am sure all here will agree you deserve the title ' Master Steck Designer ' and Playmobil should offer you employment with 6 figures to re create steck mediaval houses for us to buy !!!!!! Bring back steck !!!!!!!!!!! ;D ;D ;D ;D

I believe that others hold this title already George!
If you browse ''photography&graphics'', ''collector's corner'', ''customs gallery'' you'll be able to find loads of wonderfull steck castles from other members...

Now that I have the inn, I'll work on the West Gate again... I need to add an extra wall and a few more fortifications...and maybe a few more key buildings...

---edit--- i just realised...I still have not post the picture with the tabard hand outside the inn in this thread... :doh: Got to work on it tonight!!!

Offline Giorginetto

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Re: Buildings in my castle project
« Reply #71 on: July 28, 2010, 11:28:36 »
A very interesting thought in my steck thread with reference to steck fortifications was putting the gat at ann inner enclosure allowing fortifications on eitehr side and a narrow entrance with eg boulder throwers on top, hot oil pans etc etc , its worth considering in my opinion to have a castle entrance not at the same levelas the main wall but a couple of steck lenghs back .... Anyways, look forward  to your designs Sir Wolf , are you planning to build a huge mediaval set up ( with 11 3666s something magical would emerge i am sure !!!)  :wave: :wave: :wave:
:knight: Steck is Holy . Bring back more steck sets and its guardians , the Nuremberg Guards :knight:

Offline WarriorOfToys

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Re: Buildings in my castle project
« Reply #72 on: July 28, 2010, 17:06:15 »
That is also a good way of fortifying your gate more.
To me, just about anything that will help you attack the backs of your enemy
Is a valuable addition.

Not only will the indented gate help you attack your enemy while they batter at your gate,
But the enemy will have a much harder time getting any siege engines to it.

There is one problem... The indented gate,
In addition to a corridor with a second gate will stick very far out into your city.
From the looks of it it will reach about 4 or 5 steck lengths in.
Though it will make it hard to attack,
If they ever did break through they would already be far into your city,
Which is VERY bad.
The thing you most want in a siege
Is the enemy to be as far away from the center of your town
(Or the next wall) as possible.

This gives you more room to fight in,
And more room for them to have to go through to get to this key point.
If it is 4 or 5 lengths in already they can attack your armies flanks,
And get to the center of the city faster, and gain control.

You may want to choose one or the other,
Or curve your corridor so it loops to another part of your city.

Curving the corridor has certain advantages to it that may well hinder the enemy.
If you have two gates that are quite close together
Then you can curve the corridors so they open up on to the same space,
Maybe 3 or 4 lengths apart from the other gate.
That way the enemy walks into a choke space.
Steck is BACK! <:>

Offline WarriorOfToys

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Re: Buildings in my castle project
« Reply #73 on: July 28, 2010, 17:12:56 »
You also want to separate your walls from the ground.
That way if the enemy takes control of the ground
(By getting through the gate)
You can still attack them from above,
And perhaps evacuate the walls above
Before your men on the walls are caught in a pincher movement.

This can also hinder your defense,
Say if your walls are taken the enemy can attack YOU from above.
So always keep reserves stationed at the ladders (or stairs) just in case.
Reserves can also help KEEP the enemy on the walls,
And stop them from spreading through your city.
Steck is BACK! <:>

Offline Giorginetto

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Re: Buildings in my castle project
« Reply #74 on: July 29, 2010, 07:10:39 »
Good points and arguments WoT ... Well i think if i manage to build a two wall fortification I am confidence with the number of catapults and klickies i will put on it will b every hard for any arm to come as near as the second door .... ;D
:knight: Steck is Holy . Bring back more steck sets and its guardians , the Nuremberg Guards :knight:

Offline WarriorOfToys

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Re: Buildings in my castle project
« Reply #75 on: July 29, 2010, 18:09:52 »
Cant wait to see pics! :)

Another thought occured to me...
What if you had walls 4 lenghts wide... ;D
Steck is BACK! <:>

Offline Giorginetto

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Re: Buildings in my castle project
« Reply #76 on: July 29, 2010, 19:08:17 »
Cant wait to see pics! :)

Another thought occured to me...
What if you had walls 4 lenghts wide... ;D

what d you mean WoT ??? wide like ?
:knight: Steck is Holy . Bring back more steck sets and its guardians , the Nuremberg Guards :knight:

Offline WarriorOfToys

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Re: Buildings in my castle project
« Reply #77 on: July 29, 2010, 19:17:44 »
Hmmm...
Ok,
So you have a regular Playmo wall right?

Like the ones in my picture.

Bt what if you had platforms that reached 4 spaces,
Then you could have walkways 4 lengths long.
And it would be a super thick wall. :)
Steck is BACK! <:>

Offline Giorginetto

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Re: Buildings in my castle project
« Reply #78 on: July 29, 2010, 19:19:48 »
Hmmm...
Ok,
So you have a regular Playmo wall right?

Like the ones in my picture.

Bt what if you had platforms that reached 4 spaces,
Then you could have walkways 4 lengths long.
And it would be a super thick wall. :)

Cool idea !!!!!!!!!! i see what you mean now !!!!! enoug space for my black lion guard also !!!
:knight: Steck is Holy . Bring back more steck sets and its guardians , the Nuremberg Guards :knight:

Offline WarriorOfToys

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Re: Buildings in my castle project
« Reply #79 on: July 29, 2010, 19:31:57 »
Cool idea !!!!!!!!!! i see what you mean now !!!!! enoug space for my black lion guard also !!!

Yes, plenty of space! ;D
Steck is BACK! <:>