Great battle Andrew, did you use a set of rules or just wing it?
Hi Martin,
I did use rules, but not any established set. H G Wells's
Little Wars is very artillery-dependent, and so not suitable for a medieval battle. I could probably use something like Mordheim or Warhammer, but I've never been into either of those. I've found some other sets of rules on the web (e.g., De Bellis Antiquitatis and De Bellis Multitudinis), and of course WoT's own Melee Combat rules (see
http://gardenwargaming.playclicks.com/forum/index.php?topic=1370.0). No offense to any of these (or their authors WoT!), but I find most of them overly complex and too dependent on keeping track of too much information on scorecards.
Also, I don't know of anyone else in my area who would be interested in medieval wargaming with Playmobil, so I fight out the battles on my own: me against me. That being the case, there's not much chance of being surprised by the opposing general!
What I do is mostly determined by rolling six-sided dice and leaving quite a bit of the action up to the luck of the dice. I do keep track of units' morale on pieces of paper, but most of the rest of the play is down to lots of individual combats between Klickys: higher roll wins!
The 'story' I told in the G-W thread is a synopsis of what happened, but I didn't know what the outcome would be when it started. Each army takes its turn, and I try to maneuver the troops in such a way as to gain maximum advantage against the other side, but, like I said, success or failure in combat (and in questions or morale) is down to the dice.
Anyway, it amuses me, and I enjoy it, so that's the key thing, right?
Cheers,
AndrewL