& I'll may answer you better, Mike, with examples of my own expectations on my playmoproduction(s) when I watch
10.000 bC. For the moment, I was thinking about the difference between
Star Wars (Episodes I, II and III) and
The Lord f the Rings, which I consider bad (mobs too artificial), compared to
Ben Hur, for example, which used human extras to make mobs, and the movie was like a lot of playmo together, and this is what you have been thinking, I believe ...
There's some sort of limitations, in what concerns playmobil. And it has been discussed here a little ago that it's hard to join
great numbers of klickys &/or scenario versus (or with)
quality of story. It seems to get a little difficult, so, to me, for the moment, it is a challenge to believe that people who have lots & lots of klickys & buildings will do good meaningful (or artistic) productions. The best I've seen of this sort, not with many klickys, but with what I could call "a complete klicky aparatum for a great production" was a story called
"Night of the Reaper". They don't have a mob there, but lots of castle, medieval houses & nature parts, and they use it very well.
Does this have to do with what you were talking about?
Gus