Author Topic: Nintendo DS Playmobil games, Pirates and Knights  (Read 1610 times)

Offline Martin Milner

  • Eugene, Oregon, USA
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Nintendo DS Playmobil games, Pirates and Knights
« on: December 17, 2009, 15:23:05 »
http://www.amazon.com/Playmobil-Pirates-Nintendo-DS/dp/B002HJ9USK/ref=pd_bxgy_vg_img_b

http://www.amazon.com/Playmobil-Knights-Nintendo-DS/dp/B002JQJ9DC/ref=pd_bxgy_vg_img_b

I couldn't find recent mention of these, so I thought I'd flag them in case anyone is interested.

Pirates is released just before Christmas in the US, Knights a month later in January. Both look to be side-scrolling platform games for most of the gameplay, but with minigames added, and video clips linking sections of the story. The style may be a bit simple and old fashioned for some, but they look fun, so I'll probably be investing in both.

I like the idea of the knight upgrading his armor and weapons, it may show what swords & armor Playmobil consider more powerful.

Offline core

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Re: Nintendo DS Playmobil games, Pirates and Knights
« Reply #1 on: December 18, 2009, 05:48:22 »
Just a quick review/opinion of the Pirate game; not too frustrating for my 6 yr old to play, and still gets lots of intrest of his older 9 yr old brother, and me  ;D  There are basically ~70 task to complete in order to save the mermaid, everything from 'go meet so-and-so' to 'bring me back what I lost'.  The mini games are quite fun, some might object to the gambling nature in some of the games (plus you get to place 'bets' on some game of skills).  Money earned lets you upgrade ships, speed, defense, canons, cargo capacity.  Other ways to earn money is to trade goods (eg, fish bought at one island for $20 and sold at another for $50 per unit).  Other than earning the $$ to upgrade your ship so you can take on the other side, the story line moves on quite nicely, just a little repetitive every now and then.  Only wish was for a fuller story (eg, more cut scenes).

Will be getting the Knights game when it's out for sure.
Peter